================================================================ Title : The Longest Yard, Quake 2 Conversion Filename : TheLongestYard(q2_q3dm17).zip BSP-name : q2_q3dm17.bsp / q2_q3dm17_sml.bsp Date : 30. April 2023 Author : Marc Kerschbaumer aka grieve Email Address : mkerschb@gmx.at Home Page : https://leray.proboards.com/ Description : It's the infamous q3dm17 this time ... in two versions, a large one with the proportions of the original Q3-map, and a downscaled one, for people who find that Q2 maps shouldn't be too large and wide open. Additional Credits to : iD software for all the quaking goodness, the good people at discord, tastyspleen and Q2 Cafe ... ================================================================ * Play Information * Game : Quake 2 Sourceport : Runs with all Q2 ports (I suppose). Single Player : No Cooperative : No Deathmatch : Yes Difficulty Settings : No New Sounds : Yes New Graphics : Modified and unmodified Q3 textures. New Music : Noes * Construction * Base : A conversion, based on the sample map (q3dm17sample.map). Editor(s) used : Quark 6.6.0 beta 7, Paintshop Pro 5, Wally. Known Bugs : Not too many. Build Time : Not so long .... Compile machine : Sinclair ZX 81 QBSP Time : 2 seconds or so. VIS Time (level 4) : a couple of minutes Light Time (extra) : about 28 seconds * Copyright / Permissions * Authors MAY NOT use this Level as a base to create their own maps .... You MAY, however, distribute this level, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this file * Chances are you already got it. FTP sites: BBS numbers: Other: