================================================================ Title : Gothic Impressions Date : Overhaul, done Dec. 15th 2019 Filename : grievegoth.zip (the previous version was *gspeed01.zip*) Author : Marc K. aka Grieve Email Address : mindrocker2000@yahoo.com Home Page : leray.proboards34.com Description : The idea was to create a Quake 1 Goth map for Quake 2 using only stock resources. Made some changes for better connectivity and better lighting. Additional Credits to : iD software, all the mappers who helped me and/or inspired me, makers of Quark, folks at the Quake 2 Cafe, some more ... ================================================================ * Play Information * Game : Quake 2 Single Player : Not an SP map, but has some monsters in it (A whole lot of'em ;) Cooperative : n/a Deathmatch : actually, yes Difficulty Settings : n/a New Sounds : no New Graphics : no New Music : no * Construction * Base : Map from scratch. Editor(s) used : Quark, Mapspy Known Bugs : r_speeds go up to 1100 in some points, but they stay moderate in most places. 2 vis-Warnings about leaf portals seeing into leafs - nothing serious. One monster_chick is still reported to be in solid. Checked monster positions several times and fixed all others, but this one couldn't be tracked down. Build Time : about 50 hours in 2 weeks Compile machine : :D QBSP Time : 30-40 seconds Light Time (extra) : 10-12 minutes VIS Time (level 4) : about 5-6 minutes * Copyright / Permissions * Authors MAY NOT use this Level as a base to create their own maps, because this is like, bad style :) You MAY, however, distribute this level, provided you include this file with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. Additionally, you are permitted to convert this level for the use in other games/engines. * Where to get this file * http://www.georgeharrisalphacompany.com/q2maps/grieve/gspeed01.zip FTP sites: BBS numbers: Other: