Spaceport 147
Quake 2 map
Revised release
01/02/02
Copyright 1998/2002 RF Really Burns
Original release date January 28, 1999
Deathmatch level for Quake II with single run-thru support
SPACEPORT 147
Map title : Spaceport 147
File name : space147.bsp (extracted from zip file)
Author : M.C.
Net : SideWinderNCM/RFBurns
Email : rfb@cableone.net
Net Chat : Kali Freespace chat room/server
Credits : ID Software, Armin Rigo, Tim Wright, Tanguy Gilmont
Aditional Credits : The following contributed to the making of this map from map ideas to final testing:
(net nics) GlennD, Gilgareth ò¿ó, Will, Raven,
The_Emporer, Beatstick, Sux2BU, Uzolas, Lost&
Confused, DireWolf, KennyDee, Jaffo, and others at
The Force, and author of prefab shuttle. (modified with textures and engine core/lights by me) :)
Game pix : shot of author during test phase taken by DireWolf/screenshot by Odo'ital having fun
Special thanks : (net nics) Odo'ital, for sacrificing his puter for almost two
weeks compiling the new revised map, and for making this
map become a regular run map on his WOD LOX server, ODO's Great Link - Quake2:WoD:LOX!
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Map Specifics:
Master map file format : .qkm/.map
Editor used : QuArK 5.3 / 6.0 Quake Army Knife
Base: Built from scratch
Build time : several weeks
Compilers used : TXQBSP3/QVIS3/ARGHRAD
Compile time : Too freaking long!! (just ask odo!)
New Textures : None
New Sounds : None
Map type : Deathmatch/single player runthru
Max No. Players : 8
Difficulty : Worldspawn set to hard
Next map setting : None
DM Spawn Points : 5
Single run-thru spawn point : walkway to central comms building
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Author can's and can't do's
Authors MAY NOT use this level to create levels and or mod's based upon this work. This level may only be copied or distributed in its ORIGINAL ZIP FILE ARCHIVE INCLUDING the spaceport 147 added text file/html files. Authors MAY NOT EDIT THE ENTITIES already compiled into this map. Doing such destroys the purpose of entities already placed for map layout and intention. Respect the many hours people put into their maps and dont go astray! All images in this presentation are from the game Quake 2 and running the map Spaceport 147. Quake 2 is copyright ID Software. This document, txt, html, jpg is copyright 2002 RF Really Burns. No portion of this compilation may be reproduced or distributed unless all are intact and are included with the BSP map file, and all in one ZIP distribution file.
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LAN networks:
Home based LAN testing courtesy of KennyDee and Jaffo.
New LAN testing done thru a LinkSys 5 port cable modem router over a 100Mb/sec system, 4 machines partaking in test. All ran smooth!
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Where to get this map:
http://www.rfburns.net/gfiles.htm
http://www.geocities.com/oglq2lox/ogl_home.html
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Questions and comments can be directed to rfb@cableone.net
Where to find author:
SideWinderNCM/RFBurns at Freespace server in Kali chat or at Anomalies Network BBS
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Other map notes:
Because of the map layout and visual complexity of the map to the game engine, low end machines and vid cards will experience game lag. recommended systems are:
min- p233 w/128mb mem fps--28
med- p266 w/128mb mem voodoo fusion --38fps
rec- p2/300 or better 128mb mem TNT --40fps
fps dependent on machine/vid card and connect conditions/test results 1998
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CNCN News Center, USMC Field Report Office of Public Relations
Security Code Omega 1
NEWS RELEASE
Public Domain
Spaceport 147, the only remaining USMC installation to orbit Stroggos, has been our most important launching point in the battle against the Strogg. Used as a rearm and refit dock, it was at the heart of operations in field support for our forces. By order of the USMC Space Command, the base has been declared a historical monument and has been open for tourism. For weeks the site has been peacefull and many visitors travel there to see the view of the Stroggs Homeworld. Now the base has been the site for some very odd and unusual behavior. Details are sketchy, but reports comming in from field ops say explosions from rocket fire and crys for mercy have been taking place on the base late into evening and early morning hours. Medi-Vac Shuttles are constantly being re-routed to the base to attend to the wounded and the dead. A few slip and fall out of the base protective atmosphere shield and plumit to an instant death, while others are heard screaming, "YOU SORRY.."(beep). New reports comming in from field ops now indicate regular Medi-Vac Shuttle flights to and from the base. Almost every hour, and usually loaded to capacity with filled body bags. Authorities are still baffeld as to the reasons why such activity is taking place on the base.
All who intend to travel to Spaceport 147 are advised caution and to stay alert!!.......and watch your step!!! ;)
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